freeslot(
	"MT_JAPANLIGHT",
		"SPR_JPLI",
		"S_JPLI",

	"MT_JAPANSTUFF1",
		"SPR_JPST",
		"S_JPST"	
)

mobjinfo[MT_JAPANLIGHT]={
	doomednum = 1650,
	spawnstate = S_JPLI,
	seestate = S_JPLI,
	reactiontime = 8,
	painchance = 1000,
	speed = 0,
	mass = 200,
	damage = 0,
	radius = 16*FRACUNIT,
	height = 24*FRACUNIT,	
	flags = MF_SOLID|MF_SCENERY|MF_NOCLIP
}

states[S_JPLI]={SPR_JPLI, A, 4,  None, 0, 0, S_JPLI}


mobjinfo[MT_JAPANSTUFF1]={
	doomednum = 1651,
	spawnstate = S_JPST,
	seestate = S_JPST,
	reactiontime = 8,
	painchance = 1000,
	speed = 0,
	mass = 200,
	damage = 0,
	radius = 16*FRACUNIT,
	height = 32*FRACUNIT,	
	flags = MF_SOLID|MF_NOCLIP|MF_SCENERY
}

states[S_JPST]={SPR_JPST, A, 4,  None, 0, 0, S_JPST}


